Knee-Deep in the Typo.
The most recent iteration of the grandiose first-person shooter, Doom, is receiving praise across the board. It is well-deserved since id Software has, indeed, resurrected the granddaddy of the genre and delivered a near perfect mix of nostalgia and modern.
We do wish, however, that id Software would have consulted The Editry in the development of writing the Codex. A triple-A title of such caliber, with tens of millions of dollars behind it, should not have any typos. Sorry, Ladies and Gentlemen, but somebody has to say it.
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